Advanced Game Logic & Development
Improvement and measurements for 3rd week of April
Playtime by hour of top 15 players
Platform: Roblox (Lua C / C++)
Focus: Development, Data. and Network optimization
Programming: Developed a scalable codebase utilizing Module Scripts, ensuring DRY principles and allowing for debugging in an environment with thousands of active lines
Event Communication: Optimized the server synchronization using Remote Events & Remote Functions, this drove a minimal network latency across the servers and ensured that each player had a smooth experience globally
Data Security: Implemented Datastore systems to manage player progress, currency, inventories, and incorporated call functions that handled API failures (so players keep their progress)
Advanced Logic System: Engineered very complex game mechanics using advanced vector math and lots of task scheduling for game script and logic
Performance:
Resource: managed memory leaks by implementing an object pooling practice, which maintains even performance on low end devices
Physics: Levered engines constrains and body movers to create realistic mechanical interactions and animations that mirror real-world principles
Success:
User Engagement: Successfully scaled project to 100,000 downloads in 4 months, a consistent player base of 100-400 users
Economics System: Designed a virtual economy, analyzing player habits and retention rates to optimize longevity of engagement
Community Management: Create a thread and group for players in the community, where they were asked for feedback, and given opportunities to even help in the process of bug fixes
Background: In game screenshot of working tables
Screenshot of segment of code for blackjack game logic
Current active players 4/16/2026